RedPill
Activity
06/14/2022
- 01:10 PM Cemu Bug #647 (New): Cemu/Vulkan no longer works with Steam Overlay
- Cemu/Vulkan was working properly with Steam Overlay in 2021, however, it no longer works for some reason. But when yo...
05/29/2022
- 11:36 AM Cemu Bug #644 (New): Steam Controllers no longer work in Cemu 1.26+ with SDL
- Steam Controllers previously worked with Cemu-SDL <v1.26, including native motion-input without any external apps/hoo...
10/10/2021
- 06:58 PM Cemu Bug #576: The Legend of Zelda - Breath of the Wild Stasis Rune Glitch
- Also, could be related to #517, #580. Screenshot attached of all black characters on the tennis court
- 06:53 PM Cemu Bug #576: The Legend of Zelda - Breath of the Wild Stasis Rune Glitch
- Interesting. Can you try using OpenGL and see if it happens there?
What graphic packs (and settings) are you using... - 06:56 PM Cemu Bug #517: Mario Tennis: wrong footprint rendering on clay court
- Could be related to #576
- 06:56 PM Cemu Bug #580: Mario Tennis: Ultra Smash
- Could be related to #576?
10/03/2021
- 06:45 PM Cemu Bug #576: The Legend of Zelda - Breath of the Wild Stasis Rune Glitch
- Peduls wrote:
> The glowing yellow chains that are produced when using the stasis rune appear black when used during... - 08:21 AM Cemu Feature requests #575 (New): A master game-profiles settings tab/function
- A useful ability would be a "Master game profile" settings tab/popup for editing all game profiles at once. For examp...
- 08:09 AM Cemu Feature requests #550: Highlight Controller Input When Input Activated
- PotatoPower159 wrote:
> Let’s assume the following: A controller has been mapped, a controller is connected and, a c... - 08:07 AM Cemu Feature requests #550: Highlight Controller Input When Input Activated
- PotatoPower159 wrote:
> Let’s assume the following: A controller has been mapped, a controller is connected and, a c...
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