Bug #644
Steam Controllers no longer work in Cemu 1.26+ with SDL
Description
Steam Controllers previously worked with Cemu-SDL <v1.26, including native motion-input without any external apps/hooking.
But Cemu's v1.26+ no longer see input from Steam-Controller: no buttons, no motion, etc. I've tested all Cemu's since v1.24, all work until 1.26+ (1.27 doesn't work either). When I change the API to "XInput", newer Cemus suddenly receive input. But switching it to SDL, no more input.
I can tell Steam/SC is sending input regardless by the SC's haptic feedback. But it's as if newer Cemu's have an invisible window where the input is going to. I've tried running Cemu straight to a fullscreen game, but that doesn't fix it.
Cemu's 1.26+ SDL now detect the SC as "XBOX 360 For Windows" compared to older Cemu's detecting it as "XInput Controller". Could it be part of the issue?
PS - Each of these Cemu's is launched from inside Steam as a non-Steam game. I've also run both as administrator + non-admin, to no avail.
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