Bug #438
Wind Waker HD Freezing on launch after 1.22.0k update.
Description
After updating to version 1.22.0k, The Legend of Zelda Wind Waker HD no longer runs and freezes with a grey screen after loading the cached shaders. It just gets stuck "loading..." but CEmu is still responsive. I have tried both OpenGL and Vulkan but they both have the same issue. I tried downloading version 1.21.5 and it works perfectly with that version so it appears some change brought in 1.22.0k is causing the issue.
Files
History
Updated by Zalnor over 4 years ago
It will work fine on Multi-Core Recompiler mode, the freeze only happens on Single core Recompiler.
If it is still freezing with Multi-Core Recompiler set then the problem is most likely specific to your system.
Updated by ShardTheBroken over 4 years ago
Zalnor wrote:
It will work fine on Multi-Core Recompiler mode, the freeze only happens on Single core Recompiler.
If it is still freezing with Multi-Core Recompiler set then the problem is most likely specific to your system.
That worked perfectly, thank you very much for your help. Do I need to do anything to close this issue?
Updated by Exzap about 4 years ago
- Status changed from New to Closed
Closing this since it's now also working with single-core recompiler (fixed in Cemu 1.22.8)