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Bug #438

Wind Waker HD Freezing on launch after 1.22.0k update.

Added by ShardTheBroken over 4 years ago. Updated about 4 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
Compatibility
Start date:
11/26/2020
API:
OpenGL, Vulkan
Cemu Version:
1.22.0k
GPU Vendor/Model:
AMD R9 390

Description

After updating to version 1.22.0k, The Legend of Zelda Wind Waker HD no longer runs and freezes with a grey screen after loading the cached shaders. It just gets stuck "loading..." but CEmu is still responsive. I have tried both OpenGL and Vulkan but they both have the same issue. I tried downloading version 1.21.5 and it works perfectly with that version so it appears some change brought in 1.22.0k is causing the issue.


Files

CEmu.png (1.73 MB) CEmu.png Both CEmu versions running side by side showing the issue. ShardTheBroken, 11/26/2020 07:57 AM

History

#1

Updated by ShardTheBroken over 4 years ago

#2

Updated by Zalnor over 4 years ago

It will work fine on Multi-Core Recompiler mode, the freeze only happens on Single core Recompiler.
If it is still freezing with Multi-Core Recompiler set then the problem is most likely specific to your system.

#3

Updated by ShardTheBroken over 4 years ago

Zalnor wrote:

It will work fine on Multi-Core Recompiler mode, the freeze only happens on Single core Recompiler.
If it is still freezing with Multi-Core Recompiler set then the problem is most likely specific to your system.

That worked perfectly, thank you very much for your help. Do I need to do anything to close this issue?

#4

Updated by Exzap about 4 years ago

  • Status changed from New to Closed

Closing this since it's now also working with single-core recompiler (fixed in Cemu 1.22.8)

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