Bug #109
Drifting particles in BOTW
Status:
Resolved
Priority:
Normal
Assignee:
-
Category:
Graphic
Start date:
06/30/2019
API:
Cemu Version:
GPU Vendor/Model:
Description
Found on a clean shader cache on a GTX 980Ti on Cemu 1.15.9c, no graphics packs, no custom nvidia settings.
The attached video has some graphic packs enabled but playing without didn't make a difference.
https://streamable.com/mu9kl
History
Updated by Zalnor almost 6 years ago
I can confirm this happens with Water Splashes at 30fps no gfx packs.
Updated by loryax37 almost 6 years ago
This is easy to reproduce as it often happens on Link's sweat when he runs.
Updated by loryax37 over 5 years ago
From the videos i've seen, this still happens on Vulkan on Cemu 1.16.0.
Updated by loryax37 over 5 years ago
An easier way to test it is to walk through the "puddle" when leaving the first area/shrine of the game.
Updated by Exzap over 4 years ago
- Status changed from New to Resolved
This issue has been resolved with the cache rewrite in Cemu 1.20.0