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Bug #574

Branching in graphic pack patchs is broken

Added by lasyan3 about 3 years ago. Updated about 3 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
General
Start date:
10/02/2021
API:
Cemu Version:
1.25.5
GPU Vendor/Model:

Description

Hi,

Since release v1.25.5 it seems the labels in patches are broken.

First, trying to load the graphic pack 'Materials - Drop Ratio' for Xenoblade shows an error message and the log states that 'Label _mtRand is already defined'.
But it was working fine since 1.25.4 and the label is defined once for each game version (see screenshot 'loot.png')

Second, when trying to fix my mod 'Soul Challenges - Skell restored' I realized the adresses pointed by labels are incorrect.
Have a look at code.png, you see the label 'getPropAccessor' is defined for adress 0x023EEFB0.
But if you look at the debug.png screenshot of the debugger, you see that the adress used is 0x01800200.

Thanks.


Files

loot.png (8.67 KB) loot.png lasyan3, 10/02/2021 08:47 AM
code.png (8.4 KB) code.png lasyan3, 10/02/2021 08:49 AM
debug.png (33.1 KB) debug.png lasyan3, 10/02/2021 08:50 AM

History

#1

Updated by lasyan3 about 3 years ago

Fixed in v1.25.5b, this issue can be closed.

#2

Updated by Exzap about 3 years ago

  • Status changed from New to Closed

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