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Bug #566

The Legend of Zelda Breath of the Wild graphic issue on Divine Beast Ruta map

Added by TomcioSkill over 3 years ago. Updated over 3 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
Graphic
Start date:
08/24/2021
API:
Vulkan
Cemu Version:
1.25.2
GPU Vendor/Model:
Nvidia RTX 3060

Description

On Divine Beast Vah Ruta map possible steps for trunk movement are not visible (only currently selected step is visible). This grapgic issue makes it little hard to understand what is needed to do in this quest :)


Files

zelda bug.JPG (143 KB) zelda bug.JPG TomcioSkill, 08/24/2021 12:15 PM

History

#1

Updated by Exzap over 3 years ago

I have never been able to reproduce this on my setup. Can you disable all graphic packs or mods and then check if it still happens?

#2

Updated by TomcioSkill over 3 years ago

Thanks for the tip. Using trial%error method I found out that using Nvidia FXAA anty aliasing causes this issue. On Normal FXAA this issue does not exist. Will there be any fix for this? for now I will be using normal fxaa :)

#3

Updated by Exzap over 3 years ago

This bug tracker is for Cemu issues. You can report graphic pack issues over here: https://github.com/ActualMandM/cemu_graphic_packs/issues

#4

Updated by Exzap over 3 years ago

  • Status changed from New to Closed

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