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Bug #475

Random Mario Kart 8 crashes with Vulkan

Added by tobr over 4 years ago. Updated about 4 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
Compatibility
Start date:
02/09/2021
API:
OpenGL
Cemu Version:
All
GPU Vendor/Model:
Intel UHD 630

Description

As the title says there are random crashes after one or two races finished, in Mario Kart 8 if you enable Vulkan.
It only doesn't crash when you enable Single Core Recompiler, OpenGL and GX2DrawDone().

USED: Intel UHD 630 Graphics

History

#1

Updated by tobr about 4 years ago

P.S: It's not because the iGPU is too weak. I can play all the time with 60 FPS

#2

Updated by Exzap about 4 years ago

  • Status changed from New to Closed

iGPU graphic drivers have a tendency to crash when low on RAM, but thats just a guess since you didn't provide enough info. Either way this is more of a troubleshooting request than a bug report so I am closing this. If you are convinced that it is Cemu's fault, you can open a new issue. But try to provide as much information as possible, including your log.txt file from the Cemu folder after it crashes.

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