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Bug #441

Ambient Occlusion missing on LoZ Wind Waker HD

Added by ivanosky almost 4 years ago. Updated about 3 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
Graphic
Start date:
11/28/2020
API:
Cemu Version:
1.22.0k
GPU Vendor/Model:
Nvidia/GTX 960M

Description

The Ambient Occlusion effect is missing or rendered incorrectly on LoZ Wind Waker HD. Happens in both OpenGL and Vulkan without any graphic packs enabled.


Files

Screenshot 2020-11-28 150708.png (1.04 MB) Screenshot 2020-11-28 150708.png How it should look ivanosky, 11/28/2020 06:14 PM
CEMU Screenshot 2020.11.28 - 15.09.06.35.png (618 KB) CEMU Screenshot 2020.11.28 - 15.09.06.35.png How it looks on Cemu 1.22.0k ivanosky, 11/28/2020 06:15 PM
log.txt (3.61 KB) log.txt ivanosky, 09/02/2021 05:57 PM

History

#2

Updated by Exzap over 3 years ago

  • Status changed from New to Closed

This is a bug caused by the resolution graphic pack and it only affects some resolutions. The gfx pack developers are aware but you can still report it here:
https://github.com/ActualMandM/cemu_graphic_packs/issues

#3

Updated by ivanosky about 3 years ago

Sorry for the delay in answering. Like I mentioned in the original report, it happens without graphics packs enabled, so the resolution graphics pack is disabled. Here's the log

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