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Bug #39

Real wiimote vibration causes severe performance issues

Added by legend80 over 3 years ago. Updated about 3 years ago.

Status:
Resolved
Priority:
Normal
Assignee:
-
Category:
Input
Start date:
04/07/2019
API:
Cemu Version:
GPU Vendor/Model:

Description

In games like MP10, just navigating menus with vibration active on real wiimote, causes constant 'freezing' as the vibration event is triggered. I'm pretty certain this is a recent regression. Turning off vibration = silky smooth experience

i7 6700k @4.5ghz., 16gb ram, Nvidia 1080

History

#1

Updated by Petergov over 3 years ago

  • Status changed from New to Accepted

are you using multiple wiimotes or is one already enough?

#2

Updated by legend80 over 3 years ago

Petergov wrote:

are you using multiple wiimotes or is one already enough?

Just one wiimote(plus).

#3

Updated by Zalnor over 3 years ago

  • Category set to Input
#4

Updated by Petergov about 3 years ago

  • Status changed from Accepted to Resolved

Should be resolved in v1.15.17

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