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Bug #301

BotW Real-time cutscenes without close-range blur at non-720p (original) resolution.

Added by CoolHot about 5 years ago. Updated about 5 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
Graphic
Start date:
03/28/2020
API:
OpenGL, Vulkan
Cemu Version:
1.17.4
GPU Vendor/Model:
Nvidia GTX970

Description

The Legend of Zelda Breath of the Wild Real-time cutscenes without close-range blur at non-720p (original) resolution. The bug exists in both OpenGL and Vulkan. This bug has existed since cemu 1.14.0. I have used the latest resolution graphic pack.


Files

720.jpg (237 KB) 720.jpg Note the Link on the right side of the screen (test on cemu 1.17.4 with graphic packs v645) CoolHot, 03/28/2020 03:10 AM
1080.jpg (327 KB) 1080.jpg Note the Link on the right side of the screen (test on cemu 1.17.4 with graphic packs v645) CoolHot, 03/28/2020 03:10 AM

History

#1

Updated by Zalnor about 5 years ago

  • Status changed from New to Closed

Please do not use this tracker to post graphic pack issues.

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