Bug #301
BotW Real-time cutscenes without close-range blur at non-720p (original) resolution.
Status:
Closed
Priority:
Normal
Assignee:
-
Category:
Graphic
Start date:
03/28/2020
API:
OpenGL, Vulkan
Cemu Version:
1.17.4
GPU Vendor/Model:
Nvidia GTX970
Description
The Legend of Zelda Breath of the Wild Real-time cutscenes without close-range blur at non-720p (original) resolution. The bug exists in both OpenGL and Vulkan. This bug has existed since cemu 1.14.0. I have used the latest resolution graphic pack.
Files
History
Updated by Zalnor about 5 years ago
- Status changed from New to Closed
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