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Bug #300

Cemu is crash when use command line launch game in Vulkan API.

Added by CoolHot about 5 years ago. Updated about 5 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
General
Start date:
03/28/2020
API:
Vulkan
Cemu Version:
1.17.4
GPU Vendor/Model:
Nvidia GTX970

Description

Cemu is crash when use command line launch game in Vulkan API. It's works fine when use UI launch game or use command line in OpenGL API.

eg: Cemu.exe -f -g "D:\BotW\code\U-King.rpx"

log.txt:
[10:52:11] ------- Init Cemu 1.17.4 -------
[10:52:11] Init Wii U memory space (base: 0x140600000)
[10:52:11] mlc01 path: D:\cemu\mlc01\
[10:52:11] Cemuhook version: 0.5.7.3
[10:52:11] CPU: Intel(R) Core(TM) i5-6402P CPU @ 2.80GHz
[10:52:11] RAM: 16331MB
[10:52:11] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
[10:52:11] Loading U-King.rpx
[10:52:11] ------- Init Vulkan graphics backend -------
[10:52:13] vkGetPhysicalDeviceSurfaceCapabilitiesKHR failed. Error -1000000000
[10:52:13] Error when initializing Vulkan renderer:
Unable to retrieve physical device surface capabilities: -1000000000


Files

Vulkan.jpg (23.6 KB) Vulkan.jpg Error message CoolHot, 03/28/2020 02:54 AM

History

#1

Updated by Zalnor about 5 years ago

  • Status changed from New to Closed

Copy of issue #240

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