Bug #189
Mario Kart 8 freeze at start or end of race
Status:
Closed
Priority:
Normal
Assignee:
-
Category:
Compatibility
Start date:
09/07/2019
API:
OpenGL
Cemu Version:
1.15.13c
GPU Vendor/Model:
GeForce GTX 1080
Description
I'm using single threaded compiler with GX2DrawDone() disabled based on compatibility wiki.
[04:42:57] ------- Active settings ------- [04:42:57] CPU-Mode: Single-core recompiler (gameprofile) [04:42:57] Load shared libraries: true [04:42:57] GPUBufferCacheAccuracy: low (gameprofile) [04:42:57] Use precompiled shaders: auto (gameprofile) [04:42:57] Full sync at GX2DrawDone: false
Crashlog for Cemu 1.15.13c Date: 08-09-2019 05:05:30 ----------------------------------------- Stack trace ----------------------------------------- Exception 0xc0000005 at 0x18607f56b1f cemu.exe at 0x7ff778800000 RAX=0000000045e41664 RBX=0000000000000002 RCX=0000000000000008 RDX=0000000000000000 RSP=00000187b6dd0550 RBP=0000000000000000 RDI=0000000045e416a4 RSI=0000000000000002 R8 =0000000000000000 R9 =0000000000000001 R10=0000000000000000 R11=00000186946ef85c R12=0000000000000000 R13=000001864e9a0000 R14=0000000000000000 R15=00000187d9640000 ----------------------------------------- Game info ----------------------------------------- Game: MARIO KART 8 [US v64] TitleId: 500001010ec00 RPXHash: 85887bc1 ----------------------------------------- Active PPC instance ----------------------------------------- IP 0x024616e0 LR 0x02461658 Thread 0x7c65b730 ----------------------------------------- PPC threads ----------------------------------------- 7c65b730 Ent 00e190cc IP 02461730 LR 02461730 RUNNING Aff 010 Pri 80 Name NULL 1e55dc48 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 010 Pri 81 Name Prepare Thread 1e5852b0 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1(?) 1e58db48 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2(?) 1e65b048 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 001 Pri 88 Name CourseDecomp 1e641778 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 100 Pri 88 Name BackgroundLoad 2e6b42a8 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 010 Pri 81 Name SaveDataManager 3770e9c8 Ent 02a14730 IP 029f9600 LR 029f9600 SUSPENDED Aff 010 Pri 88 Name Pia BackgroundScheduler 383e2cc8 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 100 Pri 79 Name Network::Send 3757b560 Ent 0274cd6c IP 028d6b08 LR 028d6b08 WAITING Aff 001 Pri 79 Name enl::TaskThread 3749f290 Ent 0274cd6c IP 0240a14c LR 0240a14c WAITING Aff 010 Pri 89 Name NetworkTaskThread 3859d7e0 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 100 Pri 81 Name sead::AudioTaskThread 7c32f5f8 Ent 00e1b088 IP 00e1b088 LR 00e00000 SUSPENDED Aff 100 Pri 14 Name NULL 101e7aa0 Ent 02a8fe88 IP 00e01160 LR 02a90014 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread 3a193168 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 100 Pri 79 Name UIMoviePlayerThread 3a308418 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 100 Pri 88 Name UILoadThread 3b039360 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 010 Pri 88 Name UIMiiThread 3b1282b8 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 010 Pri 88 Name UIScalableFont 3a30cb28 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 010 Pri 88 Name UIMiiThread 1e5642a0 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 100 Pri 78 Name AudioTaskProxyThread 383d96a8 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 010 Pri 80 Name AocSyncThread 433f6a58 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 001 Pri 82 Name RecorderThread
Files
History
Updated by mhmhmh93 over 5 years ago
JayXon wrote:
I'm using single threaded compiler with GX2DrawDone() disabled based on compatibility wiki.
[04:42:57] ------- Active settings ------- [04:42:57] CPU-Mode: Single-core recompiler (gameprofile) [04:42:57] Load shared libraries: true [04:42:57] GPUBufferCacheAccuracy: low (gameprofile) [04:42:57] Use precompiled shaders: auto (gameprofile) [04:42:57] Full sync at GX2DrawDone: falseCrashlog for Cemu 1.15.13c Date: 08-09-2019 05:05:30 ----------------------------------------- Stack trace ----------------------------------------- Exception 0xc0000005 at 0x18607f56b1f cemu.exe at 0x7ff778800000 RAX=0000000045e41664 RBX=0000000000000002 RCX=0000000000000008 RDX=0000000000000000 RSP=00000187b6dd0550 RBP=0000000000000000 RDI=0000000045e416a4 RSI=0000000000000002 R8 =0000000000000000 R9 =0000000000000001 R10=0000000000000000 R11=00000186946ef85c R12=0000000000000000 R13=000001864e9a0000 R14=0000000000000000 R15=00000187d9640000 ----------------------------------------- Game info ----------------------------------------- Game: MARIO KART 8 [US v64] TitleId: 500001010ec00 RPXHash: 85887bc1 ----------------------------------------- Active PPC instance ----------------------------------------- IP 0x024616e0 LR 0x02461658 Thread 0x7c65b730 ----------------------------------------- PPC threads ----------------------------------------- 7c65b730 Ent 00e190cc IP 02461730 LR 02461730 RUNNING Aff 010 Pri 80 Name NULL 1e55dc48 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 010 Pri 81 Name Prepare Thread 1e5852b0 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1(?) 1e58db48 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2(?) 1e65b048 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 001 Pri 88 Name CourseDecomp 1e641778 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 100 Pri 88 Name BackgroundLoad 2e6b42a8 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 010 Pri 81 Name SaveDataManager 3770e9c8 Ent 02a14730 IP 029f9600 LR 029f9600 SUSPENDED Aff 010 Pri 88 Name Pia BackgroundScheduler 383e2cc8 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 100 Pri 79 Name Network::Send 3757b560 Ent 0274cd6c IP 028d6b08 LR 028d6b08 WAITING Aff 001 Pri 79 Name enl::TaskThread 3749f290 Ent 0274cd6c IP 0240a14c LR 0240a14c WAITING Aff 010 Pri 89 Name NetworkTaskThread 3859d7e0 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 100 Pri 81 Name sead::AudioTaskThread 7c32f5f8 Ent 00e1b088 IP 00e1b088 LR 00e00000 SUSPENDED Aff 100 Pri 14 Name NULL 101e7aa0 Ent 02a8fe88 IP 00e01160 LR 02a90014 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread 3a193168 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 100 Pri 79 Name UIMoviePlayerThread 3a308418 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 100 Pri 88 Name UILoadThread 3b039360 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 010 Pri 88 Name UIMiiThread 3b1282b8 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 010 Pri 88 Name UIScalableFont 3a30cb28 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 010 Pri 88 Name UIMiiThread 1e5642a0 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 100 Pri 78 Name AudioTaskProxyThread 383d96a8 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 010 Pri 80 Name AocSyncThread 433f6a58 Ent 0274cd6c IP 00e01160 LR 0274c584 SUSPENDED Aff 001 Pri 82 Name RecorderThread
Hi. I'm getting this bug as well, it's been happening since cemu 1.15.3, but now i'm in the latest cemu (1.15.5) and it still persists. I was in doubt if i need to create a new bug tracker, but decided to post here, sorry if it was a mistake. I will upload my cemu log too.
Updated by Zalnor about 5 years ago
- Status changed from New to Closed
Mario Kart needs full sync at GX2DrawDone() on to not crash. Closing issue.