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Bug #366

Project Zero: Maiden of Black Water - Screen turns into four square boxes.

Added by chriztr 2 months ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Graphic
Start date:
06/05/2020
API:
Vulkan
Cemu Version:
1.19.1b
GPU Vendor/Model:
AMD RX 580 8GB

Description

Going for the final battle in the game at the last drop after the first "heat" turns the screen into four squares where only the top left one is visual.
Seems like an overlaying "blur" and/or sun rays of some kind doesn't get rendered correctly at all.
Testing with openGL seemed fine and did not have the same issue besides the known lighting issue which both API's has.

Video of how it looks like with Vulkan:
https://streamable.com/28kc11
https://streamable.com/zoswup

Video of how it looks like with openGL:
https://streamable.com/t2y6em


Files

log - pj_zero_last_drop.txt (8.63 KB) log - pj_zero_last_drop.txt Log from cemu while playing through the chapter chriztr, 06/05/2020 01:44 PM
Save file right before the fight start.zip (72.8 KB) Save file right before the fight start.zip Save file putting you right before the last fight starts chriztr, 06/05/2020 01:45 PM
screenshot_120.png (729 KB) screenshot_120.png Screenshot 1 chriztr, 06/05/2020 01:54 PM
screenshot_121.png (1.14 MB) screenshot_121.png Screenshot 2 chriztr, 06/05/2020 01:54 PM
screenshot_122.png (1.18 MB) screenshot_122.png Screenshot 3 chriztr, 06/05/2020 01:54 PM
log_with_validation_layer.7z (25.3 KB) log_with_validation_layer.7z log with the validation layer enabled chriztr, 06/05/2020 02:18 PM

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