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Bug #352

Mario & Sonic at the Sochi 2014 Olympic Winter Games

Added by chriztr almost 4 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
General
Start date:
05/27/2020
API:
OpenGL, Vulkan
Cemu Version:
1.19.1
GPU Vendor/Model:
AMD RX580 8GB

Description

Afaik this game started to go in-game with Vulkan as of 1.19.1, but has a couple of issues.

Inputs
The game acknowledges a wiimote connected, but stalls on connecting the motion plus adapter / connecting a wiimote with motion plus built in.
Test with an official "WiiMotionPlus INSIDE" remote, RVL-036
(see provided screenshot)

API
The game will soft lock at the level select screen in openGL, but go in-game with Vulkan
With the Vulkan API it has some heavy flickering with shadows and some of the course (see video)
I enabled the validation layer for Vulkan. Hopefully there's some valuable information there.

General
The game may or may not soft lock at any point, leaving nothing in the log afaik I could tell.

Link to video showing the WiiMote error message and two different stages played as "game pad"
https://streamable.com/rhd108


Files

cemu_wiimoteplus.png (695 KB) cemu_wiimoteplus.png Error message when using Wiimote with motion plus built in chriztr, 05/27/2020 10:39 AM
log_vulkan_gameplay.txt (6.41 KB) log_vulkan_gameplay.txt Log - Normal gameplay with Vulkan API chriztr, 05/27/2020 10:45 AM
log_vulkan_valid_layer.txt (219 KB) log_vulkan_valid_layer.txt Log - Vulkan Validation Layer chriztr, 05/27/2020 10:45 AM
log_opengl_wiimoteplus.txt (2.5 KB) log_opengl_wiimoteplus.txt Log - OpenGL chriztr, 05/27/2020 10:45 AM

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