Bug #511
Cemu rumble issue
Description
Hi everyone,
I'm playing Breath of the Wild on Cemu and Vibration seems off. When I jump from high places or take damage rumble does nothing, but when I die or during certain cutscenes there is a very faint vibration that happens for a second, like it spins twice, and stops. Further example to this, right at the beginning of the game, when I open the doors, rumble spins a little when the doors start to open, rumble stops, then when the door finishes opening rumble spins a little again. Is that normal?
I'm using a wireless xbox one controller, set to xinput with the rumble slider at 45%. I searched google for any issues with rumble but there are no mentions of the same issue.
History
Updated by rgpires over 3 years ago
rgpires wrote:
Hi everyone,
I'm playing Breath of the Wild on Cemu and Vibration seems off. When I jump from high places or take damage rumble does nothing, but when I die or during certain cutscenes there is a very faint vibration that happens for a second, like it spins twice, and stops. Further example to this, right at the beginning of the game, when I open the doors, rumble spins a little when the doors start to open, rumble stops, then when the door finishes opening rumble spins a little again. Is that normal?
I'm using a wireless xbox one controller, set to the Pro controller, xinput, with the rumble slider at 45%. I searched google for any issues with rumble but there are no mentions of the same issue.
Updated by rgpires over 3 years ago
Sorry, I don't know how to edit the original message, I was trying to add that the input is set to the pro controller.