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Bug #446

Super Mario 3D World: Music doesn't sound as it should underwater

Added by EC2-Towards about 4 years ago. Updated about 4 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Sound
Start date:
12/14/2020
API:
Cemu Version:
1.22.0
GPU Vendor/Model:

Description

In Super Mario 3D World, when going underwater in a level that doesn't play the beach theme, the music sounds muffled but the bass can be clearly heard in the actual console. But in Cemu, it just becomes very quiet with the music barely being heard. It still doesn't sound properly even on the latest version of Cemu, probably due to the emulation of the corresponding sound filter was never properly implemented.

History

#1

Updated by EC2-Towards about 4 years ago

In Super Mario 3D World, when going underwater in a level that doesn't play the beach theme, the music sounds muffled but the bass can be clearly heard on the actual console. But on Cemu, it just becomes very quiet with the music barely able to be heard. It still doesn't sound properly even on the latest version of Cemu, probably due to the emulation of the corresponding sound filter was never properly implemented.

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