Bug #446
Super Mario 3D World: Music doesn't sound as it should underwater
Description
In Super Mario 3D World, when going underwater in a level that doesn't play the beach theme, the music sounds muffled but the bass can be clearly heard in the actual console. But in Cemu, it just becomes very quiet with the music barely being heard. It still doesn't sound properly even on the latest version of Cemu, probably due to the emulation of the corresponding sound filter was never properly implemented.
History
Updated by EC2-Towards about 4 years ago
In Super Mario 3D World, when going underwater in a level that doesn't play the beach theme, the music sounds muffled but the bass can be clearly heard on the actual console. But on Cemu, it just becomes very quiet with the music barely able to be heard. It still doesn't sound properly even on the latest version of Cemu, probably due to the emulation of the corresponding sound filter was never properly implemented.