Bug #380
BOTW lighting/shadows has vertical offset
Status:
New
Priority:
Normal
Assignee:
-
Category:
Graphic
Start date:
07/02/2020
API:
Vulkan
Cemu Version:
1.19.3
GPU Vendor/Model:
Vega 10
Description
Issue only started occurring with 1.19.3 (was fine up until 1.19.2c) and only with BOTW and only with Vulkan.
Shadows:
- seem to be offset lower than they should be (see horse)
- has strange sharp polygonal boundaries
- has very discrete DoF-like effect (vertical banding)
- has weird striping in each band
Lighting:
- from tower glow/sunrise also seems to be higher than what it should be
- occasionally glimmers on/off during daytime
Files