Project

General

Profile

Bug #380

BOTW lighting/shadows has vertical offset

Added by banhmee over 4 years ago. Updated over 3 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Graphic
Start date:
07/02/2020
API:
Vulkan
Cemu Version:
1.19.3
GPU Vendor/Model:
Vega 10

Description

Issue only started occurring with 1.19.3 (was fine up until 1.19.2c) and only with BOTW and only with Vulkan.

Shadows:

  • seem to be offset lower than they should be (see horse)
  • has strange sharp polygonal boundaries
  • has very discrete DoF-like effect (vertical banding)
  • has weird striping in each band

Lighting:

  • from tower glow/sunrise also seems to be higher than what it should be
  • occasionally glimmers on/off during daytime

Files

log.txt (3.61 KB) log.txt banhmee, 07/02/2020 01:46 PM
1.19.3.png (3.61 MB) 1.19.3.png banhmee, 07/02/2020 01:46 PM
1.19.3-offsetglimmerlighting.png (1.57 MB) 1.19.3-offsetglimmerlighting.png banhmee, 07/02/2020 02:03 PM
1.19.3-weirdshadows2.png (2.55 MB) 1.19.3-weirdshadows2.png banhmee, 07/02/2020 02:03 PM
1.19.3-weirdshadows.png (2.36 MB) 1.19.3-weirdshadows.png banhmee, 07/02/2020 02:03 PM

History

#1

Updated by Serfrost over 3 years ago

Needs further verification, possibly a Vega issue.

Also available in: Atom PDF