BGM Glitch on Paper Mario after a battle
Hi, I'm playing Paper Mario Color Splash and sometimes after a battle the BGM sound will stop and be replaced by loud noises and static sounds, while this is happening, other sound FX's and music (if a cutscene happen for example) works fine. The only fix I found is to reset the emulator.
To me, the "glitch music" sounds like code being played back instead of a music stream (see the music of MS Paint on YouTube). could be caused by a invalid pointer to a wrong memory location.
Updated by Leocb over 2 years ago
After some more time playing, this can happen at other times, albeit less frequent, like when changing location, hitting a item block or talking to a NPC
There was also one time the glitch occurred but the BGM did not stop, I suppose it was another sound that glitched out, maybe a SFX.