Bug #166
Xenoblade X broken bloom
Status:
New
Priority:
Normal
Assignee:
-
Category:
Graphic
Start date:
08/11/2019
API:
OpenGL, Vulkan
Cemu Version:
1.15.11
GPU Vendor/Model:
All
Description
I know it's a known issue but I could not find an entry for this so I'm leaving one to allow this to be in the dev's radar.
Xenoblade X have oversaturated bloom. I think this is the last major bug keeping it from running closer to native hardware. The graphic pack that workaround this is pretty bad and introduces too much visual glitches.
Thanks for the awesome emulator!