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Bug #670 ยป log.txt

CutieMonica, 01/05/2023 03:02 AM

 
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[20:50:39] ------- Init Cemu 1.26.2f -------
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[20:50:39] Init Wii U memory space (base: 0x000002bfc7b20000)
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[20:50:39] mlc01 path: F:/Roms and Emulators/cemu_1.26.2/mlc01
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[20:50:39] CPU: AMD Ryzen 5 5600X 6-Core Processor             
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[20:50:39] RAM: 40863MB
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[20:50:39] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
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[20:50:40] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
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[20:50:40] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
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[20:51:50] Loading U-King.rpx
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[20:51:50] COS: System fonts found. Generated shareddata (26609KB)
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[20:51:50] ------- Loaded title -------
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[20:51:50] TitleId: 00050000-101c9400
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[20:51:50] TitleVersion: v208
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[20:51:50] Update path: F:/Roms and Emulators/cemu_1.26.2/mlc01/usr/title/0005000e/101c9400/
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[20:51:50] DLC path:    F:/Roms and Emulators/cemu_1.26.2/mlc01/usr/title/0005000c/101c9400/
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[20:51:50] Save path:   F:/Roms and Emulators/cemu_1.26.2/mlc01/usr/save/00050000/101C9400/user/
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[20:51:50] Shader cache file: shaderCache/transferable/00050000101c9400.bin
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[20:51:50] gameprofile path: gameProfiles/00050000101c9400.ini
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[20:51:50] RPX hash (updated): fb7911ad
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[20:51:50] RPX hash (base): dcac9927
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[20:51:50] ------- Init Vulkan graphics backend -------
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[20:51:50] Vulkan instance version: 1.3
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[20:51:50] Using GPU: NVIDIA GeForce GTX 1050 Ti
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[20:51:50] Driver version: 526.47
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[20:51:50] VulkanLimits: UBAlignment 256 nonCoherentAtomSize 64
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[20:51:50] Using available debug function: vkCreateDebugUtilsMessengerEXT()
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[20:51:50] Vulkan device memory info:
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[20:51:50] Heap 0 - Size 4017MB Flags 0x00000001
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[20:51:50] Heap 1 - Size 20431MB Flags 0x00000000
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[20:51:50] Heap 2 - Size 214MB Flags 0x00000001
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[20:51:50] Memory 0 - HeapIndex 1 Flags 0x00000000
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[20:51:50] Memory 1 - HeapIndex 1 Flags 0x00000000
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[20:51:50] Memory 2 - HeapIndex 1 Flags 0x00000000
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[20:51:50] Memory 3 - HeapIndex 1 Flags 0x00000000
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[20:51:50] Memory 4 - HeapIndex 1 Flags 0x00000000
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[20:51:50] Memory 5 - HeapIndex 1 Flags 0x00000000
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[20:51:50] Memory 6 - HeapIndex 1 Flags 0x00000000
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[20:51:50] Memory 7 - HeapIndex 0 Flags 0x00000001
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[20:51:50] Memory 8 - HeapIndex 1 Flags 0x00000006
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[20:51:50] Memory 9 - HeapIndex 1 Flags 0x0000000e
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[20:51:50] Memory 10 - HeapIndex 2 Flags 0x00000007
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[20:51:51] Loaded module 'u-king' with checksum 0x6267bfd0
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[20:51:51] RPL link time: 94ms
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[20:51:51] HLE scan time: 125ms
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[20:51:51] ------- Active settings -------
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[20:51:51] CPU-Mode: Multi-core recompiler (gameprofile)
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[20:51:51] Load shared libraries: true (gameprofile)
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[20:51:51] Use precompiled shaders: auto (gameprofile)
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[20:51:51] Full sync at GX2DrawDone: true
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[20:51:51] Async compile: true
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[20:51:51] Accurate barriers: Enabled
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[20:51:51] Console language: English
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[20:51:51] Vulkan-Info: Allocated additional memory for textures from device-local memory
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[20:51:51] ------- Activate graphic packs -------
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[20:51:51] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: t3nka Neutral+,Enabled,Enhanced Reflections,High (16 samples),Ultra (8x, Default)]
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[20:51:51] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008)
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[20:51:51] Applying patch group 'BotW_AspectRatio_V208'
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[20:51:51] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498)
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[20:51:51] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
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[20:51:51] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),1920x1080 (Full HD),Edge HUD (Default),NVIDIA FXAA,High (200%),Very High (Recommended)]
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[20:51:51] Applying patch group 'BotwV208'
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[20:51:51] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/BOTW Randomizer by Waikuteru (Wii U) - v2.0.3-B (GameBanana)
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[20:51:51] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803500-018038dc)
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[20:51:51] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803900-01803b38)
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[20:51:51] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803c00-01803c6c)
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[20:51:51] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803d00-01803fd0)
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[20:51:51] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804000-01804020)
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[20:51:51] Applying patch group 'BotW_LoadingScreen_V208'
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[20:51:51] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804100-01804110)
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[20:51:51] Applying patch group 'BotW_VSync_V208' (Codecave: 01804200-018042a4)
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[20:51:51] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804300-01804338)
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[20:51:51] Set vsync frequency to 75 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
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[20:51:51] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Advanced Settings,75FPS Limit,75FPS (ideal for 75Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),16 Frames Averaged,Accurate Fence,Disabled (Default)]
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[20:51:51] ------- Init Audio backend -------
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[20:51:51] DirectSound: available
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[20:51:51] XAudio 2.8: available
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[20:51:51] ------- Run title -------
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[20:51:52] Shader cache loaded with 2004 shaders. Commited mem 166MB. Took 643ms
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[20:51:52] Disable multi-threaded pipeline loading due to an issue with Nvidia drivers
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[20:51:53] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX 
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[20:51:53] IOSU_ACT: using account default in first slot
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[20:51:57] Vulkan-Info: Allocated additional memory for textures from device-local memory
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[20:52:05] Vulkan-Info: Allocated additional memory for textures from device-local memory
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[20:52:05] Vulkan-Info: Allocated additional memory for textures from device-local memory
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[20:52:05] Vulkan-Info: Allocated additional memory for textures from device-local memory
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[20:52:05] Vulkan-Info: Allocated additional memory for textures from device-local memory
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[20:52:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
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