- 03:51 PM Cemu Feature requests #160 (New): Have option to make graphic pack work globally
- This would be useful for packs that modify scaling shaders (ex. https://github.com/slashiee/cemu_graphic_packs/pull/391)
- 06:43 PM Cemu Bug #2: Sonic Lost World - Rainbow-ish overlay in the distance
- Still happens in 1.15.5b
- 12:04 AM Cemu Bug #14 (Accepted): Mario Kart 8 - Water Park Position Line Flickering
- This issue has been (supposedly) present ever since 1.6.0; it is only present during a race.
- 06:21 AM Cemu Bug #2 (New): Sonic Lost World - Rainbow-ish overlay in the distance
- In any stage, there is a visible rainbow looking overlay in the distance that appears to slowly fade into black.
- 06:10 AM Cemu Feature requests #1 (Closed): Display game's loading image during shader loading/compilation
- On the Wii U itself, there is an image (along with sound) that plays whenever you're loading a game. At the moment, t...
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