BOTW lighting/shadows has vertical offset
Issue only started occurring with 1.19.3 (was fine up until 1.19.2c) and only with BOTW and only with Vulkan.
- seem to be offset lower than they should be (see horse)
- has strange sharp polygonal boundaries
- has very discrete DoF-like effect (vertical banding)
- has weird striping in each band
- from tower glow/sunrise also seems to be higher than what it should be
- occasionally glimmers on/off during daytime