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Bug #276

BOTW - 1.17.1 (OpenGL) glitch : vertical lines in slow motion

Added by Laf111 about 4 years ago. Updated about 3 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
Graphic
Start date:
02/13/2020
API:
OpenGL
Cemu Version:
1.17.1
GPU Vendor/Model:
NVIDIA


Files

log.txt (444 KB) log.txt Laf111, 02/13/2020 11:27 AM

History

#1

Updated by Laf111 about 4 years ago

I'll provide the log file later.

#2

Updated by Laf111 about 4 years ago

#3

Updated by Laf111 about 4 years ago

Checked on the wii-U : it's a bug

  • import CEMU save (same place, same fight)
  • wait until it rains

=> no vertical lines in slow motion

#4

Updated by Serfrost about 3 years ago

  • Status changed from New to Closed

The example video and description does not make it clear what we should be looking for, and it would be better to have a comparison with the intended behavior. There is a good chance this has been fixed by now.

Reopen a new issue if necessary with a comparison video or screenshot side-by-side of the issue in question.

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