Project

General

Profile

Bug #258

Vulkan Mario Kart 8 Shadows Issue

Added by gman over 4 years ago. Updated about 3 years ago.

Status:
Resolved
Priority:
Normal
Assignee:
-
Category:
Graphic
Start date:
01/20/2020
API:
Vulkan
Cemu Version:
1.16.1
GPU Vendor/Model:
AMD RX 570

Description

Mario Kart 8 appears to exhibit some shadow/texture issues in a few locations when using the Vulkan API. The locations attached show areas which are much darker then they should be. AccurateShaderMul is set to true and changing GPU Shader Cache Accuracy has no affect.


Files

History

#1

Updated by gman over 4 years ago

Confirmed this is a non-problem in the OpenGL backend.

#2

Updated by Anonymous about 4 years ago

gman wrote:

Mario Kart 8 appears to exhibit some shadow/texture issues in a few locations when using the Vulkan API. The locations attached show areas which are much darker then they should be. AccurateShaderMul is set to true and changing GPU Shader Cache Accuracy has no affect.

I can confirm i'm also affected by this bug.

#3

Updated by Serfrost about 3 years ago

Resolved with 1.19.0

#4

Updated by Serfrost about 3 years ago

  • Status changed from New to Resolved

Also available in: Atom PDF