Bug #195
Selecting a particular device for sound output kills performance
Status:
Resolved
Priority:
Normal
Assignee:
-
Category:
Sound
Start date:
09/25/2019
API:
OpenGL
Cemu Version:
1.15.14
GPU Vendor/Model:
Nvidia GTX1080
Description
In Cemu 1.15.14 and previous versions, if you go to "App volume and device preference" in Windows 10 1903 and select a non-default sound output device, fps drops below 5.
My PC is near my TV and I wanted Cemu to output audio via HDMI when I start the game. After changing this, performance is abysmal. Changing it back to default while the game is running goes immediately back to 60 fps. I only play BOTW so I don't know if it's the same for other games. Cemu compiles the shaders then sits there loading. If you wait long enough it will show 2-3 fps.
History
Updated by Serfrost about 3 years ago
- Status changed from New to Resolved
Might have been a problem before but as of present-day, I cannot reproduce this issue on either OpenGL or Vulkan.