Bug #137
Crash during shader compilation since 1.15.08 onwards
Status:
Closed
Priority:
Normal
Assignee:
-
Category:
Compatibility
Start date:
07/13/2019
API:
OpenGL
Cemu Version:
GPU Vendor/Model:
Description
When I start BotW on 1.15.08 (1.15.09 & 1.15.10 as well) I crash during the shader compilation.
Removing the transferable shader, I also got a crash ingame when performing the power attack with the Knight's Claymore, the one that smashes on the ground. That shader seems to be what causes this crash.
1.15.07 still works fine for me as well as all the previous versions I used.
Files
History
Updated by Exzap almost 5 years ago
- Status changed from New to Closed
This can be fixed by enabling the AMD crash workaround graphic pack