[01:16:31.486] ------- Init Cemu 2.0-47 (experimental) ------- [01:16:31.487] Init Wii U memory space (base: 0x00000245bac30000) [01:16:31.487] mlc01 path: D:/Cemu_2.0-47/mlc01 [01:16:31.487] CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz [01:16:31.487] RAM: 16215MB [01:16:31.487] Platform: Windows 10 Pro (Build 9200) [01:16:31.487] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2, AES-NI, INVARIANT-TSC [01:16:31.489] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used [01:16:31.489] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used [01:16:39.405] Mounting title 00050000101c9500 [01:16:39.405] Base: D:/Wii U Games/The Legend of Zelda Breath of the Wild [Folder] [01:16:39.405] Update: D:/Cemu_2.0-47/mlc01/usr/title/0005000e/101c9500 [Folder] [01:16:39.405] DLC: D:/Cemu_2.0-47/mlc01/usr/title/0005000c/101c9500 [Folder] [01:16:39.421] COS: System fonts found. Generated shareddata (26609KB) [01:16:39.429] Recompiler initialized [01:16:39.877] Thread quantum set to 100000 [01:16:39.885] ------- Init Vulkan graphics backend ------- [01:16:40.962] Vulkan instance version: 1.3 [01:16:43.488] Using GPU: NVIDIA GeForce RTX 2060 [01:16:43.488] Driver version: 537.13 [01:16:43.488] VulkanLimits: UBAlignment 64 nonCoherentAtomSize 64 [01:16:43.667] Using available debug function: vkCreateDebugUtilsMessengerEXT() [01:16:43.667] Vulkan device memory info: [01:16:43.667] Heap 0 - Size 5968MB Flags 0x00000001 [01:16:43.667] Heap 1 - Size 8107MB Flags 0x00000000 [01:16:43.667] Heap 2 - Size 214MB Flags 0x00000001 [01:16:43.667] Memory 0 - HeapIndex 1 Flags 0x00000000 [01:16:43.667] Memory 1 - HeapIndex 0 Flags 0x00000001 [01:16:43.667] Memory 2 - HeapIndex 1 Flags 0x00000006 [01:16:43.667] Memory 3 - HeapIndex 1 Flags 0x0000000e [01:16:43.667] Memory 4 - HeapIndex 2 Flags 0x00000007 [01:16:43.736] ------- Loaded title ------- [01:16:43.736] TitleId: 00050000-101c9500 [01:16:43.736] TitleVersion: v208 [01:16:43.736] TitleRegion: EU [01:16:43.736] Save path: D:/Cemu_2.0-47/mlc01/usr/save/00050000/101C9500/user/ [01:16:43.736] Shader cache file: shaderCache/transferable/00050000101c9500.bin [01:16:43.736] gameprofile path: gameProfiles/00050000101c9500.ini [01:16:43.736] RPX hash (updated): fb7911ad [01:16:43.736] RPX hash (base): dcac9927 [01:16:43.860] Loaded module 'u-king' with checksum 0x6267bfd0 [01:16:43.860] RPL link time: 125ms [01:16:43.996] HLE scan time: 140ms [01:16:43.996] ------- Active settings ------- [01:16:43.996] CPU-Mode: Multi-core recompiler (gameprofile) [01:16:43.996] Load shared libraries: true (gameprofile) [01:16:43.996] Use precompiled shaders: auto (gameprofile) [01:16:43.996] Full sync at GX2DrawDone: true [01:16:43.996] Strict shader mul: true [01:16:43.996] Async compile: true [01:16:43.996] Console language: English [01:16:44.595] ------- Activate graphic packs ------- [01:16:44.667] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Serfrost's Preset (Recommended),Enabled,Normal Reflections,Low (4 samples, Default),Ultra (8x, Default)] [01:16:44.823] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008) [01:16:44.823] Applying patch group 'BotW_AspectRatio_V208' [01:16:44.823] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498) [01:16:44.823] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f) [01:16:44.828] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),1280x720 (HD, Default),Edge HUD (Default),Normal FXAA (Default),Medium (100%, Default),High (Default)] [01:16:44.834] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803500-018038dc) [01:16:44.834] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803900-01803b38) [01:16:44.834] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803c00-01803c6c) [01:16:44.834] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803d00-01803fd0) [01:16:44.834] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804000-01804020) [01:16:44.834] Applying patch group 'BotW_LoadingScreen_V208' [01:16:44.834] Applying patch group 'BotW_MastercycleSpeed_V208' (Codecave: 01804100-01804114) [01:16:44.834] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804200-01804210) [01:16:44.834] Applying patch group 'BotW_VSync_V208' (Codecave: 01804300-018043a4) [01:16:44.834] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804400-01804438) [01:16:44.835] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++) [01:16:44.835] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Normal Settings,60FPS Limit (Default),60FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)] [01:16:44.835] ------- Init Audio backend ------- [01:16:44.835] DirectSound: available [01:16:44.835] XAudio 2.8: available [01:16:44.835] Cubeb: available [01:16:44.835] ------- Init Audio input backend ------- [01:16:44.835] Cubeb: available [01:16:44.835] ------- Run title ------- [01:16:49.576] Shader cache loaded with 9276 shaders. Commited mem 780MB. Took 4737ms [01:18:33.446] IOSU_ACT: using account default in first slot [01:20:57.788] vkWaitForFences: Returned unhandled error -4 [01:20:57.788] Unrecoverable error in Vulkan renderer [01:20:57.788] Msg: failed to submit command buffer. Error -4